Following up from my previous post on warriors, here’s a table for magic-users. Roll 2d20:
How Tough is the Toughest Mage-Type Person in the Area?
1-2: 3rd level / Novice rank with a couple advancements
3-7: 5th level / Seasoned rank
8-13: 7th level / Veteran rank
14-18: 9th level / Heroic rank
19-20: 10th level plus / Legendary rank
Who is the Toughest Mage-Type Person in the Area?
- General practitioner studied in astronomy/astrology; has an impressive observatory and orrery.
- General practitioner who is elderly, kindly, and more than a bit forgetful; was once a powerful servant of the Great Old Ones before having mind shattered in a ritual stopped by self-sacrificing heroes.
- General practitioner of a highly academic bent; quite pretentious.
- General practitioner who is a former child prodigy/chosen one; now a dilettante and raconteur.
- Effigist focusing on the crafting of exquisite golems of traditional materials such as stone and iron.
- Alchemist consumed by the quest to perfect their craft and study the texts of peers and predecessors.
- Travelling alchemist who is a canny salesman; a bit lazy in the lab and produces potions with undesirable side effects. The toughest actual local is 2 levels / 1 rank lower; roll again to determine personality.
- Illusionist who believes that “reality” is an elaborate illusion of unknown purpose.
- Illusionist who is a skilled pick-up artist; dresses in a manner befitting a pirate.
- Pyromancer who is a bit quiet and generally keeps to themself.
- Chronomancer prone to trailing thoughts and exclamatory interjections.
- Summoner with a hyper-competitive outlook; favors elemental creatures such as fire lizards and lightning rats.
- Witch living on the fringe of the community and protecting it from the dark forces in the wilds.
- Witch living on the fringe of the community who occasionally corrupts virgins and steals children.
- Diviner who oddly always comments on future gastrointestinal health along with any other predications.
- Necromancer obsessed with flesh golems and other modified undead.
- Necromancer with a horde of skeletons ordered to defend against intruders, keep the house tidy, and make surprisingly tasty and not-at-all disgusting dinners.
- Infernalist who seeks political prominence and wealth.
- Thief of forgotten and forbidden lore (aka “adventurer”) with an arsenal of deadly artifacts; will not hesitate to electrocute anyone who looks at them the wrong way.
- Doppelgänger; roll again to see who it replaced.