The PCs have bumped into some barbarians, and they’re either parleying or are already defeated and being hauled back to the village. Who do these guys answer to? I put this together with the Arcturun High Chiefs of the home game in mind, but it is certainly generic enough to work for just about any fantasy setting.
| d12 | First Name | Clan Part 1 | Clan Part 2 | Trait |
| 1 | Undrol | Big | River | Significant portion of body covered with burn scars |
| 2 | Hathor | Dead | Eagle | Missing tongue, but very capable of getting a point across |
| 3 | Grundas | Feathered | Axe | Blessedly hirsute |
| 4 | Toktri | Little | Wolf | Runes of warding tattooed on face |
| 5 | Jarth | Blood | Rock | One empty eye socket surrounded by severe scarring |
| 6 | Yontoth | Mountain | Cleave | Angrily growls or shouts pretty much everything |
| 7 | Arnda | Grey | Bear | Blind, but has yet to lose a duel |
| 8 | Rogdek | Split | Sky | Majority of nose chopped off |
| 9 | Stuldar | Black | Tree | Nude most of the time |
| 10 | Fendrin | Savage | Hill | Extremely soft spoken and stoic, even when angry |
| 11 | Mayrtolk | Broken | Moon | Intensely spiritual and faithful |
| 12 | Nelthek | Brown | Skull | Cannibal, but only with people of different ethnicity/race |